zondag 28 april 2013

How To Post an Unofficial SCP

Welcome to this Guide Writing an Unofficial SCP

We got a one basic things that you must do:
- If you are writing an SCP it does not matter which number you choose on here we start off by 0001

So You Want To Write an Unofficial SCP

You're reading How to Write an SCP.

Before You Start: Some Things to Consider

In general, successful SCP articles have most or all of the following components:
  • An interesting idea.
  • Reasonable containment procedures.
  • A clear description.
These are necessary for a good SCP. An SCP should immediately draw the reader in; they can't be muddled under a lot of exposition. Try to get a clear idea of what your SCP does before starting.
Many first SCP articles fail miserably for one reason or another, primarily due to the writer's lack of experience. This is not an excuse. This is achallenge. SCP writing is not for everybody, and there are site members who have never written a successful article. It is a very specific style that we're looking for; if you can't really manage to turn your idea into an SCP article, try to write it into a standalone Tale.
As a sidenote: please remember when writing your first SCP, that when we say 'Many first SCPs fail' there is not a curse on them. Some first SCPs do wonderfully! Some do not. Always ask for feedback. While the majority of your feedback will be cruel, depraved, RAMBLING scatological comments about your mother and ancestors, some will be helpful. Let the ruder feedback wash upon you as water on sand. It's fun to leave mean feedback, but it is usually not meant hurtfully. Learn from your first SCP, see if the idea is salvageable. Sometimes your skill as a writer isn't up to the level of your idea, and keeping track of your old ones for re-writing is a good tactic.
Also please note: Uploading a crappy SCP to 'get the bad luck out' does nothing except clutter the site up with crap. When writing your first SCP, put your best foot forward, because it is part of the standard by which your future works will be judged. Make jokes in chat. Put actual work up on the site. It'll make people think better of you, it helps improve the site, and it sets an example for the other newbies.
Really, the best possible piece of advice that any of us can give is to be patient. Sit back and lurk; we've got all kinds of articles. Spend some time to get an idea of how the site works. See what's good and what's bad, what's highest rated and what's downvoted. Learn what kinds of things people look for in an article; you'll be better equipped to succeed in your writing.

  

Getting Ideas

The idea is the soul of your story, whether as a Tale or as an SCP. A good idea will carry you far and help you succeed. Here are a few tips to help you conjure a good idea for your article:
  • First things first; think of what scares you. The site has its roots in Internet horror, and we try to keep with that tradition. The stranger the fear the better; a lot of the common terrors and phobias have been covered, and we love creativity.
  • If you cannot pull off horror (and not everybody can), try for something weird. The stranger and more original your article is, the better it'll stand out from the crowd.
  • Try to find an interesting photo. The Internet is a strange, strange place, and there are thousands of strange or creepy photos you can use as a seed for an idea. Something unusual, to grab the reader's attention that inspires your imagination. If you're having trouble finding a pic, check out the photobuckets on the site; there's always a few dozen photos waiting to be used. Not to mention that pictures usually strongly enhance an article, and if you're writing from a good one, it enhances them that much more.
  • Take a look at our SCP fuel pages. You can find these by checking the "scp-fuel" tag. We've got a whole lot of material there.
  • When you DO come up with an interesting idea, look through the list for similar SCPs. We have over 1000 SCPs; there's a fairly good chance that there's an article similar to your idea floating around somewhere. If you do find an existing article with a similar idea to yours, see if you can put a spin on your article to set it apart.
Don't force an idea. Going and trying to force an idea that feels incomplete will usually end up with an underwhelming article or story. If you're having trouble with a piece, try to bounce it off other members in the chat, or make a thread on the forums.

General Tips

Here are some general tips to help guide you in writing your SCPs.
  • Act as if every SCP will be the first that someone will read. That means do not put too much in there that requires knowledge ofanything else on the site. While many people enjoy linking things together into a larger story, it really improves the quality of the work when each SCP can be enjoyed in full as a stand-alone work.
  • Less is more. While some articles successfully pull off multi-page exploration logs, recovery logs, and experiment logs, a majority of SCPs are best left as brief, easily-digested pieces of fiction. Don't begin writing with the assumption that your SCP needs a huge amount of explanation, logs, and addenda; you're free to include them if they improve the article, but they are not required if they don't add anything.
  • Get a clear idea of what your thing will do, before you start writing. This will help you narrow down what details you include, and which you leave out. Leaving out the right details can add mystery to an article, and keep the reader thinking about why, or how, the object works.
  • Dangerous does not always equal interesting. An item that has the ability to instantly liquefy bone in a 100 mile radius is dangerous, yes, but unless you can write it in an interesting way people won't like it.
  • Find a hook of some sort. SCPs that are merely anomalous rarely are successful; there needs to be something more to draw the reader in. What that something is depends largely on you.
  • Accept what critique you get. Nobody is obligated to be gentle with you once you've posted on the main wiki. If you sincerely think you are being treated unfairly, contact a mod or admin. Do NOT engage in a running shouting match with someone you think is being mean or cruel. Take their advice into consideration, even if it's terse or harsh.
  • Gore for the sake of gore is stupid. Dropping a blatantly gory or shocking image at the top of an article gives off a bad first impression and usually acts as a downvote magnet. Some articles do use fairly disturbing imagery, but they do so with context. If you do use a disturbing image, give context for the photos before showing them to the reader.
  • Don't be stubborn, and don't be afraid to ask for help. There's almost always a bunch of us in the chat room and on the forums who are more than happy to give a hand or a read-through.
  • There are no happy endings. At best, bittersweet. The Foundation universe isn't ultra super grimdark all the time, but happy stories should come as a breath of fresh air. If there are multiple outcomes that your SCP can have, the scariest or most bittersweet should be the one you choose.
  • There is no such thing as a bad idea. Only poor execution. If someone tells you your idea sucks, that's their opinion. It means your execution wasn't good enough to convince them that your idea had merit. Try again.

Containment

The very first thing you need to know when writing your article is that the SCP Foundation stands for Secure, Contain, and Protect. Not forDestroy, Destroy, Destroy. Very few SCP articles can get away with intentionally calling for the destruction of an object.
Containment of an object should be clear and logical. No flourish, no extraneous resources; every SCP should be provided with what it needs. No more, no less.
Some SCP objects can get away with fairly lax containment procedures because they're easily contained or controlled, while others need strict and sophisticated containment systems to keep them contained safely. It's very hard to generalize while talking about Containment Procedures, because they need to be tailored to the specific objects.
One thing to consider while writing your containment is what the SCP might need. Some Containment Procedures may include such things as television or books for an intelligent SCP, for example. This is fine to do, within limits. As a rule of thumb, remember: The Foundation is cold, not cruel.
Overall, containment must strike a balance between logically and successfully containing an object as well as current technology is capable of, and being reasonable in its demands for resources.

Object Classes

Each SCP must be assigned an Object Class based on their overall containment difficulty. Essentially, the three main object classes follow these guidelines:
  • Safe Class objects are easily contained, and/or pose little to no threat to human life. Safe class does not automatically mean harmless; instead, it means that we can lock them up and not have to worry about them. Safe Class objects come in all shapes, and include theThe Skin Wyrmthe Endless Garage, the the Brahmastra.
  • Euclid Class is best understood as the 'baseline' Object Class. They require fairly specific containment procedures, but if they're followed, the object's easily contained. Assume your SCP is going to be Euclid from the start. Euclid Class SCPs are some of the most varied SCPs on the entire site; the class includes the first SCP, SCP-173the Nexus of Abandoned Places, and Demisers.
  • Keter Class SCP objects are objects that require extremely specific Containment Procedures, and are so inhumanly dangerous that they must be contained at all costs. Alternatively, Keter Class objects are simply so difficult to contain effectively that they need higher levels of care and resources to suppress. A Keter Class needs to stand out from other SCPs, and be a unique threat all its own. The Keter Class includes the Shadow Person, the Incomplete Chronicle, and the Maybe There Monsters.
  • Neutralized SCPs are items which have been… well, neutralized. They are no longer anomalous, either through their death, destruction, absence, or cessation of activity. Generally, this is a case-by-case, situational classification.
Certain SCPs do use other Object Classes; indeed, there's no rule saying you can't use a different object class. However, using a unique object class isn't recommended; Safe, Euclid, and Keter are usually sufficient.


On Tone

The writing style of your article is almost as important as the article itself. We are going for a specific kind of tone here, and it can be tricky to strike the balance between clear and clinical. Here are a few tips to help your tone.
  • Don't refer to the subject of your article as "the SCP"; SCP in-article stands for Special Containment Procedures. Instead, use "The subject", "The organism", "The specimen", "The object", "The artifact", "The entity", and so forth. In interview logs, try to write what would sound most natural when spoken by an actual person; "the entity", "the scip", and so on.
  • Avoid giant blocks of text. They're visually unappealing and unstimulating. Break up walls of text with paragraph breaks, sub-headings, or bulleted lists.
  • Write plainly and objectively. For example, if describing a werewolf, you should not write "The entity is a ten foot tall wolfman with glowing crimson eyes and teeth like daggers. Its howl sends shivers down your spine, as if you instinctively know that we are its prey." Instead, write something like "The entity is a canid biped, standing 3 meters tall with luminescent red eyes and prominent teeth. Its vocalizations universally trigger a fear reflex in human subjects."
  • Use metric. Try to round to two decimal places, max. It looks cleaner.
  • Proofread. Do this to avoid plot holes, check spelling, and remove redundant phrases and words.

On Censorship

Redactions, [DATA EXPUNGED], and similar censorship should only be used to add mystery or remove extraneous data. The best single piece of advice to give when dealing with expungement is to know what information you are expunging. Don't expunge something so you don't need to write it; hide key information to draw the reader in deeper. Make them wonder what's behind the hidden information.
Also: don't redact anything in containment procedures. If the procedures are redacted, how can personnel know how to contain the item?

Writing a Humanoid SCP

Humanoid SCP objects can be some of the most difficult objects to write. Why, you ask?
For many reasons. The most common reason is something we've termed the "X-Man Syndrome". That is, making a humanoid with "powers", instead of "an anomaly". However, there's no real set way to tell if a humanoid SCP will be an X-Man, or if they will fit in with the site; as stated before, there's no such thing as a bad idea, only bad execution.
Here's a brief list of things to remember when writing your humanoid article:
  • Don't write its containment procedures to essentially be "Give it What it Wants". The Foundation is not a hotel, it is a prison.
  • Don't go into an inordinate amount of detail regarding the humanoid's personal tastes. This is a very easy way to make them look like more of a character, and less of an SCP.
  • Try to avoid using personal pronouns; try to refer to the object as 'it'. While some humanoids are referred once or twice as male or female in their articles, there is usually a reason for this.
  • Don't make it so that everyone automatically loves your SCP object in-universe. Unless it's a byproduct of an effect, there's usually no real reason for personnel to voice positive feelings towards an object.
  • That being said, don't make the Foundation be needlessly evil. As said before, the Foundation is cold, not cruel.
  • Try to avoid reality-benders, magic users, or overtly superpowered people. While some have been successfully pulled off, it usually takes a seasoned, experienced writer to do them well enough to not divebomb into a negative rating. Examples of well-received reality benders/magical people/superpowered people are the Abandoned ProjectTotenkinder, and the Rocket Surgeon, respectively.
  • If your humanoid has more than one anomaly, make sure that they make sense and go together.
Remember, even though they are humanoid, they're still SCP objects in the Foundation's eyes.


Basic Article Template


Item #: SCP-XXXX

Object Class: Safe/Euclid/Keter (indicate which class)

Special Containment Procedures: [Paragraphs explaining the procedures]

Description: [Paragraphs explaining the description]

Addendum: [Optional additional paragraphs]
Interview Template
> Interviewed: [The person, persons, or SCP being interviewed]
>  
> Interviewer: [Interviewer, can be blocked out using █]
>  
> Foreword: [Small passage describing the interview]
>  
> <Begin Log, [optional time info]>**
>  
> Interviewer: [speech]
>  
> Person: [speech]
>  
> [Repeat as necessary]
>  
> <End Log, [optional time info]>
>  
> Closing Statement: [Small summary and passage on what transpired afterward]



And now to post your Unofficial SCP

Mail your SCP to: unofficialscp@gmail.com

Thank you for your time